Crew Weapons

=Weapons=

A device which emits damaging substances in a linear vector. A projectile implement of a lethal nature. A deadly firearm for killing. A gun.

You're still asking? Ok fine, you shoot stuff with it and it reloads when empty or not wielded.

To fire a handgun click with LMB on target while holding the RMB.



Pistol
A diminutive weapon; a pistol is derided for it's low rate of fire, low damage, and low ammo capacity. The benefits of wielding a pistol is the minimal impact on movement speed and fast reload.

SMG
A lightweight weapon quite like the pistol. This weapon is typically found as a bullet hose; spraying lots of rounds from a respectable magazine in the general direction of your target. The only reason it hasn't superseded pistols as a backup weapon is because that just wouldn't make sense.

Rifle
A rather heavy weapon unlike the above; packing a low ammo capacity, low rate of fire, and lower movement speed in exchange for high damage, accuracy, and precision. This is for the snipers out there. Just don't call it a sniper rifle.

Assault Rifle
Take a rifle and throw in more ammo capacity, rate of fire, and movement speed in exchange for less damage, accuracy, and precision. This is a weapon class for the operator who wants to have a balanced diet in their firearms, or who cannot make up their mind.

Machine Gun
Take an SMG, but make everything bigger. Yes, that's it.

Shotgun
Did you ever look at your weapon and think, "I want to spray a wall of ammo downrange at the expense of all else" after firing an SMG? Well this is what you want! Trade in your ammo capacity, rate of fire, and accuracy for that sweet wall of lead.

Automatic Shotgun
Did you ever look at a shotgun and any automatic weapon and wish you could have both in the same package? Well look no further, for you can throw multiple lead walls downrange now!

Minigun
So, remember the machine gun? Now... what if you strapped a few together, also why not make them spin!

Railgun
{in progress}