Missile Systems

=Missile Tubes and Missile Magazines=

Missiles (Normal)


There are two types of tubes, one with an auto-loader, and one without. Both function the same for launching a missile. The one with the auto-loader will reload the tube with a missile in a nearby Missile Magazine 15 seconds after the launch of the currently loaded missile.

Missile loading


The auto-loader will pull from any missile magazine that has at least one tile in the 2x3 area behind it as represented by the green/turquoise/blue dots in the above picture.

The Missile Magazine will also pull from any missile magazine that has at least one tile in the 2x1 area. This allows you to create banks of missile magazines like this.



Missile Tube placement and connection to console


The tube can be placed anywhere as long as at least one of the four green edges of the tiles (shown in picture above) touch the side of the ship's hull. Same goes for the one with the auto-loader.

The Console Designator can be placed anywhere, as long as it contacts with one tile of the tube. It does not have to be placed in contact with missile magazines.

Missiles (Seige)


=Tutorial= Missiles Tutorial