Tick

=5 Ticks = 1 Second=

A tick is a unit of time at which the game updates. A tick is 1/5th of a second, or 0.20 seconds. If you see ticks listed as a rate (IE "2 energy per tick"), just multiply it by 5 to get the rate per second. If anything says "per second", divide by 5 to get the amount per tick. This is an expected value, however. Computer slowdowns may result in longer-than-average ticks. The approximations should apply, but units will operate more slowly and take less resources per second.