Crew



Characters you generally encounter on ships and stations around the universe will be either neutral or hostile towards you. After firing once on a neutral ship, it's crew will become hostile including every other ship of the same faction in close proximity.

When a ship loses all of it's crew, fires will go out. Also the reactors will shut down and won't explode any more by taking weapon damage. A crewless ship will despawn within 1-2 hours of game time.

If a crew member of damaged ship dies in space, he will leave bio-matter floating around as bubbles. Collecting bio-matter will increase ship building capacity of you home-station. If you kill the crew in ship interior, any loot from their inventory will also appear in space.

=Followers=

NPC followers can be found in space station bars and through quests. They will follow you after you choose a suitably dialog option. If you have not enough free space or your followers die, you can always recruit them again at the bar in your home base, after they choose to follow you. You will have to complete the "Building a team" quest first, before you can assign them to your crew slots.

If you have more then one bridge, you can order the crew with MB3 to occupy the second bridge. If you have point-defense guns connected to this console, your crew will use them to shoot down incoming missiles. Or use any other weapons connected to this console.

They also can use active modules, can follow you around in a second ship within one sector, however it can not be directly controlled by you.

Followers have different equipment, suitable for different ship/crew setups. The default equipment can not be exchanged.

As long as you have a medbay and at least one crew member on your ship, you can choose to be revived by your crew member on that ship if you die. If your follower is not on your ship, you will be able to transfer your consciousness into him.

Note: If your crew is not firing at the enemy while assigned to a second gunnery console, most likely you will have to switch aggressivity setting torwards the faction of this enemy. You can change the setting by target locking the enemy with "Tab" and pressing the middle mouse button with cursor over the enemy.