Upcoming Features

=Outdated Content, please refer to steam blog rants at https://steamcommunity.com/app/392080/allnews/= =Zero Falls Update priority=

Steam Key delivery for backers and external store buyers
(Completed)

Debugging
Responding and resolving issues surfaced by the community. And Making Quality Of Life changes.


 * add a slowing effect to graviton turrets
 * Make itchy twitchy weapon firing cones not itchy
 * a loading screen which will warn people if their computer has insufficient hardware to actually run the game so they don't experience random crashing and blame the devs
 * improvements for ordering crew
 * step interpolation for bullets
 * ability to toggle some graphics settings
 * stations are moving after you dock with them due to a center of mass bug
 * new NPC added with quest and lots of dialog (partially written)

Sleep
Yes, sleep would be nice. Perhaps a nap, sometime... A boy can dream, right?

Overhaul

 * Logistics screen
 * Save game selection

New features

 * pirate station prefabs
 * more early game quests/dialogue
 * adding the main objectives to the game which will be a series of large complexes full of bad guys and ship spawns, and turrets and stuff that you need to fight past to complete the actual game play objectives
 * Drones(T2)